8 Bit Tower Defense Relics Guide: When You Pick a Relic in Expedition
You pick a Relic after every Expedition win in 8 Bit Tower Defense. How the one-squad, three-world run times each pick before your next run.
Quick answer
You pick a Relic after every Expedition win in 8 Bit Tower Defense. Each victory within a run triggers its own Relic pick, so the moment arrives as soon as your squad wins.
- The official description puts it simply: Expedition is one squad, three worlds, pick a Relic after every win.
Expedition distills 8 Bit Tower Defense into a single commitment: one squad, carried through three worlds, with the Relic pick built into that structure. The pick is not a choice made before the run begins, and it is not a single reward held back for the end — each victory inside the run leads into its own Relic pick.
When the Relic pick happens
The rule has two parts worth keeping separate:
- The trigger is the win. Every victory you earn in Expedition is followed by its own Relic pick. Because the condition is the win itself, the pick recurs with each victory rather than appearing once per run.
- The pick sits inside the run. A run sends one squad through three worlds, so your wins come along the route, and each one is followed by a Relic pick while the run continues.
The stated rule is simply win, then pick — the description attaches the Relic to victory and nothing else.
The run around your picks
An Expedition run has a fixed shape: you commit one squad, and that squad fights across all three worlds. The Relic picks punctuate that route, arriving as recurring moments inside a single run rather than one payout at the end. The shape also sorts your decisions into two kinds: the squad you bring covers the whole route from the start, while the Relic choices arrive along the way, one after each win.
What to know before your next run
Going into your next Expedition, the certain facts about the Relic choice are its timing and its cadence:
- When: after each win. The victory is the only stated condition for the pick.
- How often: every victory in the run gets one, across a three-world route with a single squad.
The official description confirms this timing but does not detail the Relic options themselves; the individual choices and their effects are not spelled out there. Plan around what is known — one squad, three worlds, a pick following every win — and treat the pick moment in-game as where each Relic's actual effect becomes clear.
For the wider picture, the 8 Bit Tower Defense expedition guide goes deeper on Expedition itself, the 8 Bit Tower Defense game modes page shows where it sits alongside raids, Infinite mode and the rotating challenges, and the 8 Bit Tower Defense how to play guide covers the placing, upgrading and ability loop your Expedition wins are built on.